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sys:corrupt
Project type
Game
Date
December 2024
Play sys:corrupt Here:
Role
Sole Designer, Programmer and Writer
Watch The Demo Here
This was the first game that I ever made. I had only a year of programming under my belt, and spent a few months making it as a submission to University - I later found out the submission was optional... oops.
I chose to make this game because I think that 'atmosphere' is one of the most important aspects of games - well at least to me. I hadn't found many top-down shooter games to be that 'atmospheric' - well maybe besides Darkwood - so, I wanted to challenge myself to not only make a game (as it was my first), but one that would suck you in to the ambience and feeling. It's not perfect, but it's one of the things I'm most proud of doing/making in my life.
Dead workers. Malfunctioning robots. Memory chips that reveal disturbing truths. You - a security unit tasked with restoring order to this corrupted facility.
sys:corrupt is a top down rogue-lite shooter that I designed, developed and wrote entirely by myself.


















