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Morphood
Project type
Game
Date
October 2025
Role
Lead Designer, Lead Programmer and Lead Sound Designer
A two player co-op party game where players have shared control over a multi-limbed alien chef. One player controls one half of their body and can only chop food, while the other controls the other half and can only fry food. Players must coordinate their movement and rotation in order to prepare and serve meals as fast as possible during rounds, in order to save up enough money to buy parts for and build a spaceship to take them home.
Morphood was a short prototype built in under two weeks at university. We're currently moving the project over to Unreal Engine and building the multiplayer system to release it on steam.













